Paying 350,000 gil will buy (bribe) you x1 Warp Sphere. Yes, this is expensive. But the only other way to farm these things is by defeating Nemesis in the Monster Arena, who has a single x1 Warp Sphere as its common drop. That might seem reasonable, but Nemesis is a pretty difficult fight – and it’s also a laborious task to unlock. So Bribing is probably the better way to go. Master Coeurls can be found in the Omega Ruins. You can actually capture one and then fight/bribe them in the Monster Arena to make your life easier (bribe mechanics are identical in Monster Arena fights). Nemesis is unlocked after capturing 10 of every fiend in Spira, and after defeating all the Original Creations at the Monster Arena.
What Are Warp Spheres Used For?
A Warp Sphere allows any character to warp to any node on the Sphere Grid, regardless of whether or not it has been activated. It’s a valuable and (often) useful tool for traversing the grid. No wonder it’s so well-guarded! But if you’re crazy, you can also use Warp Spheres in Rikku’s mixes. Some of the standout recipes include: Final Phoenix (Phoenix Down + Warp Sphere): Revives all KO’d allies to full HP. Trio of 9999 (Blessed Gem + Warp Sphere): All party members deal 9999 with every attack for the duration of the battle. Final Elixir (Healing Water + Warp Sphere): Fully Restores the party’s HP and MP, as well as cures all negative status ailments and revives any KO’d member.
Are Warp Spheres Worth The Trouble?
Honestly? No. Having a few spheres for the occasional convenience is nice. But other options like Friend Spheres and Return Spheres are much easier to get – and they serve pretty much the same purpose. Furthermore, moving around the Sphere Grid manually to get where you’re going gives you the benefit of all the nodes between the two points, so it’s the better choice overall. Warp Spheres are cool – but really not worth the tremendous asking price or trouble.