5) Brink
Every game deserves a second chance. When Brink came out it was all flash and no substance. It had great parkouring mechanics but… that was pretty much it. A sequel would need a storyline, and Call Of Duty style gunplay.
Titanfall did this type of thing recently to some success. Also, the first Borderlands game barely had a story, just like Brink, and when Borderlands 2 came out, it had a bigger story. Brink could take cues from both of those franchises.
4) Shadow of the Colossus
The atmosphere of Shadow is almost as big as the Colossi. This game touted so much style from a simple story, that this world should definitely be expanded on. Shadow of the Colossus had you playing as a young protagonist who sought to bring down 16 massive monsters to save the life of a girl you like.
Of course, nothing ever goes according to plan and when the game ends, it leaves you wanting more. A sequel could explore exactly where the Colossi and their master came from and who are the group of people who go after the protagonist. There’s such an air of mystery to the game that could be expanded on.
Maybe the rumored movie will help.
3) Enslaved: Odyssey To The West
Definitely a sleeper hit, Enslaved: Odyssey To The West is a postapocalyptic game where machines take control of the earth. The main character, Monkey, and his friend, Trip, journey across the wasteland in search of help and, of course, nothing goes according to plan.
Enslaved ended on a very questionable and polarizing ending. A sequel would have to pick up from there. The origin of the machines could be expanded upon, as well as our two main characters. But let’s resolve the cliffhanger first.
2) Freedom Fighters
If Independence Day can make a sequel 20 years later, why can’t Freedom Fighters take a hint? Over 10 years old, Freedom Fighters was a simple tale about Russia invading America and a working class hero named Chris Stone taking a stand and leading the resistance.
The first game ends with America pushing back the invaders and the words “they’ll be back” are spoken, which opens the door for a second game. More recent games like Homefront tried to do the same type of thing but was dwarfed by Call Of Duty. A sequel to a shooter from 10 years ago would have a tough time competing in today’s market, unless they change-up the gameplay. Developers have altered the classifications of their games in the past to much success. I’m looking at you: Resident Evil.
How about making Freedom Fighters a RTS game?
1) Indigo Prophecy
If one game (that isn’t Half Life 3) deserves a sequel, it’s Indigo Prophecy. From Quantic Dreams, the minds behind Heavy Rain and Beyond: Two Souls, came a murder mystery with a supernatural twist. Lucas Kane, the hero of the game is blamed for a murder he didn’t commit. Just as he thinks it can’t get worse, a powerful sorcerer comes for blood.
Indigo Prophecy has three different endings, so a sequel would have to choose one as canon, just like the PlayStation exclusive Infamous did. A second Indigo Prophecy could be about the forces after Lucas coming back tenfold and making themselves known to the world. Quantic Dreams has never done a sequel before, but if they would, this one has a great deal of potential.
Games that make a lot of money aren’t the only ones that are getting sequels. With the rise of crowdfunding sites like Kickstarter, long dormant games like Shenmue are getting revived. If there was any time to give a franchise a second chance, it would be now.